These upgrade textures to follow the Physically Based Rendering pipeline laid out below, and are optimized for maximum performance and detail. The fourteen, free Minecraft with RTX ray tracing worlds include creator-made PBR resource packs that you can check out. See the Height Maps subsection of the New PBR Texture Maps section. ![]() Note: mutually exclusive with use of normal layer.Texture file 3 (option 2) = gold_ore_heightmap.png.Note: mutually exclusive with use of heightmap layer.Texture file 3 (option 1)= gold_ore_normal.png.The “*_mer” suffix is just a reminder that the Metallic, Emissive, and Roughness maps go into the RGB channels, respectively.Alpha is ignored, texture image may be 3-channel on disk to save space in a resource pack. Blue channel = Roughness map (grayscale).Green channel = Emissive map (grayscale). ![]()
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